PixelCrushers.ScenePortal Class Reference

Changes scenes, either by calling UsePortal() or OnTriggerEnter. More...

Inheritance diagram for PixelCrushers.ScenePortal:
Collaboration diagram for PixelCrushers.ScenePortal:

Public Member Functions

virtual void UsePortal ()
 

Protected Member Functions

void LoadScene ()
 

Properties

string requiredTag [get, set]
 
string destinationSceneName [get, set]
 
string spawnpointNameInDestinationScene [get, set]
 
bool isLoadingScene [get, set]
 
UnityEngine.Events.UnityEvent onUsePortal [get]
 

Detailed Description

Changes scenes, either by calling UsePortal() or OnTriggerEnter.

Member Function Documentation

◆ LoadScene()

void PixelCrushers.ScenePortal.LoadScene ( )
inlineprotected

◆ UsePortal()

virtual void PixelCrushers.ScenePortal.UsePortal ( )
inlinevirtual

Property Documentation

◆ destinationSceneName

string PixelCrushers.ScenePortal.destinationSceneName
getset

◆ isLoadingScene

bool PixelCrushers.ScenePortal.isLoadingScene
getset

◆ onUsePortal

UnityEngine.Events.UnityEvent PixelCrushers.ScenePortal.onUsePortal
get

◆ requiredTag

string PixelCrushers.ScenePortal.requiredTag
getset

◆ spawnpointNameInDestinationScene

string PixelCrushers.ScenePortal.spawnpointNameInDestinationScene
getset

The documentation for this class was generated from the following file: