PixelCrushers.SaveSystemTestMenu Class Reference

Simple menu for testing the Save System. More...

Inheritance diagram for PixelCrushers.SaveSystemTestMenu:
Collaboration diagram for PixelCrushers.SaveSystemTestMenu:

Public Member Functions

void ToggleMenu ()
 

Public Attributes

string menuInputButton = "Cancel"
 
GUISkin guiSkin
 
Vector2 buttonSize = new Vector2(200, 30)
 
int saveSlot = 1
 
string instructions = "Press Escape for menu."
 
float instructionsDuration = 5
 
bool pauseWhileOpen = false
 
bool allowCursorWhileOpen = false
 
UnityEvent onShow = new UnityEvent()
 
UnityEvent onHide = new UnityEvent()
 

Detailed Description

Simple menu for testing the Save System.

Member Function Documentation

◆ ToggleMenu()

void PixelCrushers.SaveSystemTestMenu.ToggleMenu ( )
inline

Member Data Documentation

◆ allowCursorWhileOpen

bool PixelCrushers.SaveSystemTestMenu.allowCursorWhileOpen = false

◆ buttonSize

Vector2 PixelCrushers.SaveSystemTestMenu.buttonSize = new Vector2(200, 30)

◆ guiSkin

GUISkin PixelCrushers.SaveSystemTestMenu.guiSkin

◆ instructions

string PixelCrushers.SaveSystemTestMenu.instructions = "Press Escape for menu."

◆ instructionsDuration

float PixelCrushers.SaveSystemTestMenu.instructionsDuration = 5

◆ menuInputButton

string PixelCrushers.SaveSystemTestMenu.menuInputButton = "Cancel"

◆ onHide

UnityEvent PixelCrushers.SaveSystemTestMenu.onHide = new UnityEvent()

◆ onShow

UnityEvent PixelCrushers.SaveSystemTestMenu.onShow = new UnityEvent()

◆ pauseWhileOpen

bool PixelCrushers.SaveSystemTestMenu.pauseWhileOpen = false

◆ saveSlot

int PixelCrushers.SaveSystemTestMenu.saveSlot = 1

The documentation for this class was generated from the following file: