This component syncs Dialogue System variables with items after the loot window closes. More...
Classes | |
class | ItemVariable |
Public Attributes | |
List< ItemVariable > | itemVariables = new List<ItemVariable>() |
UnityEvent | onVariablesUpdated = new UnityEvent() |
This component syncs Dialogue System variables with items after the loot window closes.
You can use it for gather quests.
List<ItemVariable> PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystemLootQuestInfo.itemVariables = new List<ItemVariable>() |
UnityEvent PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystemLootQuestInfo.onVariablesUpdated = new UnityEvent() |