PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG Class Reference
Inheritance diagram for PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG:
Collaboration diagram for PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG:

Public Member Functions

bool IsLuaDataChangePermitted ()
 
bool IsLuaPermitted ()
 
void ToggleQuestLogWindow ()
 
void OnConversationEnd (Transform actor)
 
void OnQuestStateChange (string questName)
 
string GetPlayerName ()
 
string GetPlayerClass ()
 
double GetPlayerLevel ()
 
double GetPlayerHealth ()
 
double GetPlayerMana ()
 
double GetPlayerStr ()
 
double GetPlayerInt ()
 
double GetPlayerExp ()
 
double GetPlayerSkillExp ()
 
bool CanPlayerLearnSkill (string skillName)
 
double GetPlayerSkillLevel (string skillName)
 
void SetPlayerSkillLevel (string skillName, double level)
 
double GetPlayerGold ()
 
double GetPlayerCoins ()
 
double GetPlayerItemAmount (string itemName)
 
void AddPlayerHealth (double x)
 
void AddPlayerMana (double x)
 
void AddPlayerStr (double x)
 
void AddPlayerInt (double x)
 
void AddPlayerExp (double x)
 
void AddPlayerSkillExp (double x)
 
void AddPlayerGold (double x)
 
void AddPlayerCoins (double x)
 
void AddPlayerItemAmount (string itemName, double x)
 
void OpenTrading ()
 
void OpenGuild ()
 
void OpenRevive ()
 
bool CanTrade ()
 
bool CanManageGuild ()
 
bool CanRevive ()
 

Static Public Member Functions

static void UpdateServer ()
 
static void SyncVarToParty (string varName)
 
static global::Item GetItem (string itemName)
 

Public Attributes

bool updateServerOnConversationEnd = true
 
bool updateServerOnQuestStateChange = true
 
bool allowLuaOutsideConversations = true
 
bool allowLuaToChangeData = true
 

Member Function Documentation

◆ AddPlayerCoins()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.AddPlayerCoins ( double  x)
inline

◆ AddPlayerExp()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.AddPlayerExp ( double  x)
inline

◆ AddPlayerGold()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.AddPlayerGold ( double  x)
inline

◆ AddPlayerHealth()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.AddPlayerHealth ( double  x)
inline

◆ AddPlayerInt()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.AddPlayerInt ( double  x)
inline

◆ AddPlayerItemAmount()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.AddPlayerItemAmount ( string  itemName,
double  x 
)
inline

◆ AddPlayerMana()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.AddPlayerMana ( double  x)
inline

◆ AddPlayerSkillExp()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.AddPlayerSkillExp ( double  x)
inline

◆ AddPlayerStr()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.AddPlayerStr ( double  x)
inline

◆ CanManageGuild()

bool PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.CanManageGuild ( )
inline

◆ CanPlayerLearnSkill()

bool PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.CanPlayerLearnSkill ( string  skillName)
inline

◆ CanRevive()

bool PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.CanRevive ( )
inline

◆ CanTrade()

bool PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.CanTrade ( )
inline

◆ GetItem()

static global.Item PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.GetItem ( string  itemName)
inlinestatic

◆ GetPlayerClass()

string PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.GetPlayerClass ( )
inline

◆ GetPlayerCoins()

double PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.GetPlayerCoins ( )
inline

◆ GetPlayerExp()

double PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.GetPlayerExp ( )
inline

◆ GetPlayerGold()

double PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.GetPlayerGold ( )
inline

◆ GetPlayerHealth()

double PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.GetPlayerHealth ( )
inline

◆ GetPlayerInt()

double PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.GetPlayerInt ( )
inline

◆ GetPlayerItemAmount()

double PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.GetPlayerItemAmount ( string  itemName)
inline

◆ GetPlayerLevel()

double PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.GetPlayerLevel ( )
inline

◆ GetPlayerMana()

double PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.GetPlayerMana ( )
inline

◆ GetPlayerName()

string PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.GetPlayerName ( )
inline

◆ GetPlayerSkillExp()

double PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.GetPlayerSkillExp ( )
inline

◆ GetPlayerSkillLevel()

double PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.GetPlayerSkillLevel ( string  skillName)
inline

◆ GetPlayerStr()

double PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.GetPlayerStr ( )
inline

◆ IsLuaDataChangePermitted()

bool PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.IsLuaDataChangePermitted ( )
inline

◆ IsLuaPermitted()

bool PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.IsLuaPermitted ( )
inline

◆ OnConversationEnd()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.OnConversationEnd ( Transform  actor)
inline

◆ OnQuestStateChange()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.OnQuestStateChange ( string  questName)
inline

◆ OpenGuild()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.OpenGuild ( )
inline

◆ OpenRevive()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.OpenRevive ( )
inline

◆ OpenTrading()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.OpenTrading ( )
inline

◆ SetPlayerSkillLevel()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.SetPlayerSkillLevel ( string  skillName,
double  level 
)
inline

◆ SyncVarToParty()

static void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.SyncVarToParty ( string  varName)
inlinestatic

◆ ToggleQuestLogWindow()

void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.ToggleQuestLogWindow ( )
inline

◆ UpdateServer()

static void PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.UpdateServer ( )
inlinestatic

Member Data Documentation

◆ allowLuaOutsideConversations

bool PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.allowLuaOutsideConversations = true

◆ allowLuaToChangeData

bool PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.allowLuaToChangeData = true

◆ updateServerOnConversationEnd

bool PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.updateServerOnConversationEnd = true

◆ updateServerOnQuestStateChange

bool PixelCrushers.DialogueSystem.uMMORPGSupport.DialogueSystem_uMMORPG.updateServerOnQuestStateChange = true

The documentation for this class was generated from the following file: