|
override void | Initialise () |
|
override BlockReturn | Run (BlockReturn param) |
|
◆ Initialise()
override void PixelCrushers.DialogueSystem.plyGame.GetRelationship_plyBlock.Initialise |
( |
| ) |
|
|
inline |
◆ Run()
override BlockReturn PixelCrushers.DialogueSystem.plyGame.GetRelationship_plyBlock.Run |
( |
BlockReturn |
param | ) |
|
|
inline |
◆ actor1
String_Value PixelCrushers.DialogueSystem.plyGame.GetRelationship_plyBlock.actor1 |
◆ actor2
String_Value PixelCrushers.DialogueSystem.plyGame.GetRelationship_plyBlock.actor2 |
◆ relationshipType
String_Value PixelCrushers.DialogueSystem.plyGame.GetRelationship_plyBlock.relationshipType |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Integration2/plyGame Integration/Assets/Pixel Crushers/Dialogue System/Third Party Support/plyGame Support/Scripts/Blocks/05 Relationships and Status/GetRelationship_plyBlock.cs