This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.UnityUITimer | |
virtual void | Awake () |
virtual void | StartCountdown (float duration, System.Action timeoutHandler) |
Called by the response menu. | |
void | SkipTime (float amountToSkip) |
Adjusts the amount of time left. | |
virtual void | UpdateTimeLeft (float normalizedTimeLeft) |
Called each tick to update the timer display. | |
virtual void | OnDisable () |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.