This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.UnityUITextFieldUI | |
void | StartTextInput (string labelText, string text, int maxLength, AcceptedTextDelegate acceptedText) |
Starts the text input field. | |
void | Update () |
void | CancelTextInput () |
Cancels the text input field. | |
void | AcceptTextInput () |
Accepts the text input and calls the accept handler delegate. | |
Public Attributes inherited from PixelCrushers.DialogueSystem.UnityUITextFieldUI | |
UnityEngine.UI.Graphic | panel |
The (optional) panel. | |
UnityEngine.UI.Text | label |
The label that will contain any label text prompting the user what to enter. | |
UnityEngine.UI.InputField | textField |
The text field. | |
KeyCode | acceptKey = KeyCode.Return |
The accept key. | |
KeyCode | cancelKey = KeyCode.Escape |
The cancel key. | |
bool | showTouchScreenKeyboard = false |
UnityEvent | onAccept = new UnityEvent() |
UnityEvent | onCancel = new UnityEvent() |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.