This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Attributes inherited from PixelCrushers.DialogueSystem.UnityUISelectorElements | |
UnityEngine.UI.Graphic | mainGraphic = null |
The main graphic (optional). | |
UnityEngine.UI.Text | nameText = null |
The text for the name of the current selection. | |
UnityEngine.UI.Text | useMessageText = null |
The text for the use message (e.g., "Press spacebar to use"). | |
Color | inRangeColor = Color.yellow |
Color | outOfRangeColor = Color.gray |
UnityEngine.UI.Graphic | reticleInRange = null |
The graphic to show if the selection is in range. | |
UnityEngine.UI.Graphic | reticleOutOfRange = null |
The graphic to show if the selection is out of range. | |
UnityUISelectorDisplay.AnimationTransitions | animationTransitions = new UnityUISelectorDisplay.AnimationTransitions() |
Static Public Attributes inherited from PixelCrushers.DialogueSystem.UnityUISelectorElements | |
static UnityUISelectorElements | instance = null |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.