Enables a scrollbar only if the content is larger than the container. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.UIScrollbarEnabler | |
virtual void | OnEnable () |
virtual void | OnDisable () |
virtual void | CheckScrollbar () |
virtual void | CheckScrollbarWithResetValue (float value) |
Public Attributes inherited from PixelCrushers.UIScrollbarEnabler | |
UnityEngine.UI.ScrollRect | scrollRect = null |
RectTransform | scrollContent = null |
UnityEngine.UI.Scrollbar | scrollbar = null |
bool | smoothScroll = false |
float | smoothScrollSpeed = 5 |
Protected Member Functions inherited from PixelCrushers.UIScrollbarEnabler | |
virtual void | Start () |
virtual IEnumerator | CheckScrollbarAfterUIUpdate (bool useResetValue, float resetValue) |
Protected Attributes inherited from PixelCrushers.UIScrollbarEnabler | |
bool | m_started = false |
bool | m_checking = false |
RectTransform | m_scrollRectTransform = null |
Enables a scrollbar only if the content is larger than the container.
This component only shows or hides the scrollbar when the component is enabled or when it receives the OnContentChanged event. Now just points to the Common Library version.
Normally this would be marked deprecated, but since it's used in so many customer dialogue UIs it's kinder to just let it point to the Common Library version.