PixelCrushers.DialogueSystem.Wrappers.SelectorFollowTarget Class Reference

This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...

Inheritance diagram for PixelCrushers.DialogueSystem.Wrappers.SelectorFollowTarget:
Collaboration diagram for PixelCrushers.DialogueSystem.Wrappers.SelectorFollowTarget:

Additional Inherited Members

- Public Member Functions inherited from PixelCrushers.DialogueSystem.SelectorFollowTarget
virtual void Update ()
 If using Standard UI, positions the UI elements on top of the usable target.
 
virtual void OnGUI ()
 If using legacy Unity GUI, draws the selection UI on top of the selection target.
 
- Public Attributes inherited from PixelCrushers.DialogueSystem.SelectorFollowTarget
Vector3 offset = Vector3.zero
 
- Protected Member Functions inherited from PixelCrushers.DialogueSystem.SelectorFollowTarget
void DrawOnSelection (Usable usable, float distance, Selector.Reticle reticle, GUIStyle guiStyle, string defaultUseMessage, Color inRangeColor, Color outOfRangeColor, TextStyle textStyle, Color textStyleColor)
 

Detailed Description

This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.


The documentation for this class was generated from the following file: