This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.LuaTrigger | |
void | OnBarkEnd (Transform actor) |
void | OnConversationEnd (Transform actor) |
void | OnSequenceEnd (Transform actor) |
void | OnUse (Transform actor) |
void | OnUse (string message) |
void | OnUse () |
void | OnTriggerEnter (Collider other) |
void | OnTriggerExit (Collider other) |
void | OnCollisionEnter (Collision collision) |
void | OnCollisionExit (Collision collision) |
void | OnTriggerEnter2D (Collider2D other) |
void | OnTriggerExit2D (Collider2D other) |
void | OnCollisionEnter2D (Collision2D collision) |
void | OnCollisionExit2D (Collision2D collision) |
void | Start () |
void | OnEnable () |
void | OnDisable () |
void | OnLevelWillBeUnloaded () |
void | OnApplicationQuit () |
void | OnDestroy () |
void | TryStart (Transform actor) |
Runs the Lua code if the condition is true. | |
Public Attributes inherited from PixelCrushers.DialogueSystem.LuaTrigger | |
DialogueTriggerEvent | trigger = DialogueTriggerEvent.OnUse |
The trigger that runs the Lua code. | |
Condition | condition |
The conditions under which the trigger will fire. | |
string | luaCode |
The Lua code to run. | |
Public Attributes inherited from PixelCrushers.DialogueSystem.DialogueEventStarter | |
bool | once = false |
Set true if this event should only happen once. | |
Protected Member Functions inherited from PixelCrushers.DialogueSystem.DialogueEventStarter | |
void | DestroyIfOnce () |
Properties inherited from PixelCrushers.DialogueSystem.DialogueEventStarter | |
virtual bool | useOnce [get] |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.