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UnityEvent | onSelect = new UnityEvent() |
| Invoked when a Selector or ProximitySelector selects this Usable.
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UnityEvent | onDeselect = new UnityEvent() |
| Invoked when a Selector or ProximitySelector deselects this Usable.
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UnityEvent | onUse = new UnityEvent() |
| Invoked when a Selector or ProximitySelector uses this Usable.
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◆ onDeselect
UnityEvent PixelCrushers.DialogueSystem.Usable.UsableEvents.onDeselect = new UnityEvent() |
Invoked when a Selector or ProximitySelector deselects this Usable.
◆ onSelect
UnityEvent PixelCrushers.DialogueSystem.Usable.UsableEvents.onSelect = new UnityEvent() |
Invoked when a Selector or ProximitySelector selects this Usable.
◆ onUse
UnityEvent PixelCrushers.DialogueSystem.Usable.UsableEvents.onUse = new UnityEvent() |
Invoked when a Selector or ProximitySelector uses this Usable.
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Triggers/Interaction/Usable.cs