Unity UI Quick Time Event (QTE) indicator controls.
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| UnityUIQTEControls (UnityEngine.UI.Graphic[] qteIndicators) |
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override void | SetActive (bool value) |
| Sets the QTE controls active/inactive.
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override void | ShowIndicator (int index) |
| Shows the QTE indicator specified by the index.
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override void | HideIndicator (int index) |
| Hides the QTE indicator specified by the index.
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void | ShowIndicator (int index) |
| Shows the QTE indicator at the specified index.
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void | HideIndicator (int index) |
| Hides the QTE indicator at the specified index.
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void | SetActive (bool value) |
| Sets the controls active/inactive.
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void | Show () |
| Shows the controls by setting them active.
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void | Hide () |
| Hides the controls by setting them inactive.
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UnityEngine.UI.Graphic[] | qteIndicators |
| QTE (Quick Time Event) indicators.
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override bool | areVisible [get] |
| Gets a value indicating whether any QTE indicators are visible.
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bool | areVisible [get] |
| Gets a value indicating whether any QTE indicators are visible.
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Unity UI Quick Time Event (QTE) indicator controls.
◆ UnityUIQTEControls()
PixelCrushers.DialogueSystem.UnityUIQTEControls.UnityUIQTEControls |
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UnityEngine::UI::Graphic[] |
qteIndicators | ) |
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inline |
◆ HideIndicator()
override void PixelCrushers.DialogueSystem.UnityUIQTEControls.HideIndicator |
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int |
index | ) |
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inline |
Hides the QTE indicator specified by the index.
- Parameters
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index | Zero-based index of the indicator. |
◆ SetActive()
override void PixelCrushers.DialogueSystem.UnityUIQTEControls.SetActive |
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bool |
value | ) |
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inline |
Sets the QTE controls active/inactive.
- Parameters
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value | true for active; false for inactive. |
◆ ShowIndicator()
override void PixelCrushers.DialogueSystem.UnityUIQTEControls.ShowIndicator |
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int |
index | ) |
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inline |
Shows the QTE indicator specified by the index.
- Parameters
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index | Zero-based index of the indicator. |
◆ qteIndicators
UnityEngine.UI.Graphic [] PixelCrushers.DialogueSystem.UnityUIQTEControls.qteIndicators |
QTE (Quick Time Event) indicators.
◆ areVisible
override bool PixelCrushers.DialogueSystem.UnityUIQTEControls.areVisible |
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get |
Gets a value indicating whether any QTE indicators are visible.
true
if visible; otherwise, false
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The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Unity UI/Dialogue/UnityUIQTEControls.cs