This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.UnityGUI.UnityTextFieldUI | |
void | Awake () |
void | StartTextInput (string labelText, string text, int maxLength, AcceptedTextDelegate acceptedText) |
Sets up the text input controls. | |
void | CancelTextInput () |
Cancels the text input by hiding the controls. | |
void | OnAccept (object data) |
This is received from the Ok/Accept button if it exists. | |
void | OnCancel (object data) |
This is received from the Cancel button if it exists. | |
Public Attributes inherited from PixelCrushers.DialogueSystem.UnityGUI.UnityTextFieldUI | |
GUIControl | panel |
The (optional) panel. | |
GUILabel | label |
The label that will contain any label text prompting the user what to enter. | |
GUITextField | textField |
The text field. | |
KeyCode | acceptKey = KeyCode.Return |
The accept key. | |
KeyCode | cancelKey = KeyCode.None |
The cancel key. | |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.