This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.UnityGUI.TypewriterEffect | |
override IEnumerator | Play () |
Plays the typewriter effect. | |
override void | Stop () |
Stops the effect. | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.UnityGUI.GUIEffect | |
IEnumerator | Play () |
Plays the effect. | |
void | OnEnable () |
void | OnDisable () |
Public Attributes inherited from PixelCrushers.DialogueSystem.UnityGUI.TypewriterEffect | |
float | charactersPerSecond = 50 |
How fast to "type.". | |
AudioClip | audioClip = null |
The audio clip to play with each character. | |
Public Attributes inherited from PixelCrushers.DialogueSystem.UnityGUI.GUIEffect | |
GUIEffectTrigger | trigger = GUIEffectTrigger.OnEnable |
The trigger that makes the effect play. | |
Properties inherited from PixelCrushers.DialogueSystem.UnityGUI.TypewriterEffect | |
bool | IsPlaying [get] |
Indicates whether the effect is playing. | |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.