This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.UnityGUI.TimerEffect | |
override IEnumerator | Play () |
Run the timer. | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.UnityGUI.GUIEffect | |
IEnumerator | Play () |
Plays the effect. | |
virtual void | Stop () |
void | OnEnable () |
void | OnDisable () |
Public Attributes inherited from PixelCrushers.DialogueSystem.UnityGUI.TimerEffect | |
float | duration = 5f |
The timer duration. | |
Public Attributes inherited from PixelCrushers.DialogueSystem.UnityGUI.GUIEffect | |
GUIEffectTrigger | trigger = GUIEffectTrigger.OnEnable |
The trigger that makes the effect play. | |
Events inherited from PixelCrushers.DialogueSystem.UnityGUI.TimerEffect | |
Action | TimeoutHandler = null |
Occurs when the timer is done (i.e., at the end of duration). | |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.