This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.UnityGUI.AudioEffect | |
void | Awake () |
override IEnumerator | Play () |
Plays the audio. | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.UnityGUI.GUIEffect | |
IEnumerator | Play () |
Plays the effect. | |
virtual void | Stop () |
void | OnEnable () |
void | OnDisable () |
Public Attributes inherited from PixelCrushers.DialogueSystem.UnityGUI.GUIEffect | |
GUIEffectTrigger | trigger = GUIEffectTrigger.OnEnable |
The trigger that makes the effect play. | |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.