Specifies image animation settings.
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bool | animate = false |
| If true , animate the image.
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int | frameWidth = 64 |
| The width of the frame (one cel of animation).
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float | framesPerSecond = 1f |
| Speed to show frames.
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Specifies image animation settings.
◆ DrawAnimation()
void PixelCrushers.DialogueSystem.UnityGUI.ImageAnimation.DrawAnimation |
( |
Rect |
rect, |
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Texture2D |
image |
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) |
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inline |
◆ RefreshAnimation()
void PixelCrushers.DialogueSystem.UnityGUI.ImageAnimation.RefreshAnimation |
( |
Texture2D |
image | ) |
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inline |
◆ animate
bool PixelCrushers.DialogueSystem.UnityGUI.ImageAnimation.animate = false |
If true
, animate the image.
◆ framesPerSecond
float PixelCrushers.DialogueSystem.UnityGUI.ImageAnimation.framesPerSecond = 1f |
◆ frameWidth
int PixelCrushers.DialogueSystem.UnityGUI.ImageAnimation.frameWidth = 64 |
The width of the frame (one cel of animation).
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Legacy/GUI Controls/Tools/ImageAnimation.cs