Applies a flash effect to a GUI control, alternating between visible and invisible. More...
Public Member Functions | |
override IEnumerator | Play () |
Plays the flash effect. | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.UnityGUI.GUIEffect | |
IEnumerator | Play () |
Plays the effect. | |
virtual void | Stop () |
void | OnEnable () |
void | OnDisable () |
Public Attributes | |
float | interval = 0.5f |
Public Attributes inherited from PixelCrushers.DialogueSystem.UnityGUI.GUIEffect | |
GUIEffectTrigger | trigger = GUIEffectTrigger.OnEnable |
The trigger that makes the effect play. | |
Applies a flash effect to a GUI control, alternating between visible and invisible.
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inline |
Plays the flash effect.
float PixelCrushers.DialogueSystem.UnityGUI.FlashEffect.interval = 0.5f |