This script changes to a different level, saving the Dialogue System's data before changing.
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This script changes to a different level, saving the Dialogue System's data before changing.
◆ OnTriggerEnter()
void PixelCrushers.DialogueSystem.UFPSSupport.ChangeLevelTrigger.OnTriggerEnter |
( |
Collider |
other | ) |
|
|
inline |
◆ newLevelName
string PixelCrushers.DialogueSystem.UFPSSupport.ChangeLevelTrigger.newLevelName |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Integration2/UFPS Integration/Assets/Pixel Crushers/Dialogue System/Third Party Support/UFPS Support/Scripts/ChangeLevelTrigger.cs