PixelCrushers.DialogueSystem.ShowCursorOnConversation Class Reference

Deprecated by DialogueSystemTrigger. More...

Inheritance diagram for PixelCrushers.DialogueSystem.ShowCursorOnConversation:
Collaboration diagram for PixelCrushers.DialogueSystem.ShowCursorOnConversation:

Public Member Functions

void OnConversationStart (Transform actor)
 
void OnConversationEnd (Transform actor)
 

Detailed Description

Deprecated by DialogueSystemTrigger.

Shows the mouse cursor during conversations. If your regular gameplay hides the mouse cursor, attach this script to your player object. When the player starts a conversation, it will show the cursor so the player can use the response menu.

Member Function Documentation

◆ OnConversationEnd()

void PixelCrushers.DialogueSystem.ShowCursorOnConversation.OnConversationEnd ( Transform  actor)
inline

◆ OnConversationStart()

void PixelCrushers.DialogueSystem.ShowCursorOnConversation.OnConversationStart ( Transform  actor)
inline

The documentation for this class was generated from the following file: