◆ gameObject
GameObject PixelCrushers.DialogueSystem.RealisticFPSPrefabSupport.DialogueSystemOnPickUpItem.SendMessageAction.gameObject = null |
◆ message
string PixelCrushers.DialogueSystem.RealisticFPSPrefabSupport.DialogueSystemOnPickUpItem.SendMessageAction.message = "OnUse" |
◆ parameter
string PixelCrushers.DialogueSystem.RealisticFPSPrefabSupport.DialogueSystemOnPickUpItem.SendMessageAction.parameter = string.Empty |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Integration2/RFPS Integration/Assets/Pixel Crushers/Dialogue System/Third Party Support/Realistic FPS Prefab Support/Scripts/DialogueSystemOnPickUpItem.cs