◆ QuestPicker()
PixelCrushers.DialogueSystem.QuestPicker.QuestPicker |
( |
DialogueDatabase |
database, |
|
|
string |
currentQuest, |
|
|
bool |
usePicker |
|
) |
| |
|
inline |
◆ Draw() [1/2]
void PixelCrushers.DialogueSystem.QuestPicker.Draw |
( |
| ) |
|
|
inline |
◆ Draw() [2/2]
void PixelCrushers.DialogueSystem.QuestPicker.Draw |
( |
Rect |
position | ) |
|
|
inline |
Draw the picker using the specified position (for EditorGUI instead of EditorGUILayout).
- Parameters
-
◆ UpdateTitles()
void PixelCrushers.DialogueSystem.QuestPicker.UpdateTitles |
( |
| ) |
|
|
inline |
◆ currentQuest
string PixelCrushers.DialogueSystem.QuestPicker.currentQuest = string.Empty |
◆ database
◆ showReferenceDatabase
bool PixelCrushers.DialogueSystem.QuestPicker.showReferenceDatabase = true |
◆ usePicker
bool PixelCrushers.DialogueSystem.QuestPicker.usePicker = false |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Inspectors/Triggers/QuestPicker.cs