◆ OnEnter()
override void PixelCrushers.DialogueSystem.PlayMaker.SetQuestState.OnEnter |
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inline |
◆ Reset()
override void PixelCrushers.DialogueSystem.PlayMaker.SetQuestState.Reset |
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inline |
◆ questName
FsmString PixelCrushers.DialogueSystem.PlayMaker.SetQuestState.questName |
◆ state
FsmString PixelCrushers.DialogueSystem.PlayMaker.SetQuestState.state |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Integration2/PlayMaker Integration/Assets/Pixel Crushers/Dialogue System/Third Party Support/PlayMaker Support/Actions/SetQuestStatus.cs