◆ OnEnter()
override void PixelCrushers.DialogueSystem.PlayMaker.SetLanguage.OnEnter |
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◆ Reset()
override void PixelCrushers.DialogueSystem.PlayMaker.SetLanguage.Reset |
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◆ language
FsmString PixelCrushers.DialogueSystem.PlayMaker.SetLanguage.language |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Integration2/PlayMaker Integration/Assets/Pixel Crushers/Dialogue System/Third Party Support/PlayMaker Support/Actions/SetLanguage.cs