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void | FSMEvent (string eventName, string objectName, string fsmName) |
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double | GetFsmFloat (string name) |
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double | GetFsmInt (string name) |
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bool | GetFsmBool (string name) |
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string | GetFsmString (string name) |
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void | SetFsmFloat (string name, double value) |
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void | AddFsmFloat (string name, double value) |
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void | SubtractFsmFloat (string name, double value) |
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void | SetFsmInt (string name, double value) |
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void | AddFsmInt (string name, double value) |
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void | SubtractFsmInt (string name, double value) |
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void | SetFsmBool (string name, bool value) |
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void | SetFsmString (string name, string value) |
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This component adds Lua functions to work with PlayMaker.
Add it to your Dialogue Manager.