PixelCrushers.DialogueSystem.PlayMaker.Bark Class Reference
Inheritance diagram for PixelCrushers.DialogueSystem.PlayMaker.Bark:
Collaboration diagram for PixelCrushers.DialogueSystem.PlayMaker.Bark:

Public Types

enum  BarkSource { Conversation , Text }
 

Public Member Functions

override void Reset ()
 
override void OnEnter ()
 

Public Attributes

BarkSource barkSource = BarkSource.Conversation
 
FsmString barkText
 
FsmString barkSequence
 
FsmString conversation
 
FsmGameObject speaker
 
FsmGameObject listener
 

Member Enumeration Documentation

◆ BarkSource

Enumerator
Conversation 
Text 

Member Function Documentation

◆ OnEnter()

override void PixelCrushers.DialogueSystem.PlayMaker.Bark.OnEnter ( )
inline

◆ Reset()

override void PixelCrushers.DialogueSystem.PlayMaker.Bark.Reset ( )
inline

Member Data Documentation

◆ barkSequence

FsmString PixelCrushers.DialogueSystem.PlayMaker.Bark.barkSequence

◆ barkSource

BarkSource PixelCrushers.DialogueSystem.PlayMaker.Bark.barkSource = BarkSource.Conversation

◆ barkText

FsmString PixelCrushers.DialogueSystem.PlayMaker.Bark.barkText

◆ conversation

FsmString PixelCrushers.DialogueSystem.PlayMaker.Bark.conversation

◆ listener

FsmGameObject PixelCrushers.DialogueSystem.PlayMaker.Bark.listener

◆ speaker

FsmGameObject PixelCrushers.DialogueSystem.PlayMaker.Bark.speaker

The documentation for this class was generated from the following file: