Static utility class for NGUIDialogueUI.
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static void | SetControlActive (GameObject control, bool value) |
| Sets a control active/inactive.
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Static utility class for NGUIDialogueUI.
◆ SetControlActive()
static void PixelCrushers.DialogueSystem.NGUISupport.NGUIDialogueUIControls.SetControlActive |
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GameObject |
control, |
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bool |
value |
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) |
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inlinestatic |
Sets a control active/inactive.
- Parameters
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control | Control to set. |
value | true to set active; false to set inactive. |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Integration2/NGUI Integration/Assets/Pixel Crushers/Dialogue System/Third Party Support/NGUI Support/Scripts/NGUI Dialogue UI/NGUI Dialogue Controls/NGUIDialogueUIControls.cs