Updates the quest tracker HUD and invokes a UnityEvent when an Inventory's content changes. More...
Public Member Functions | |
void | SetEventSystemNavigationEvents (bool value) |
Set the UI EventSystem's Send Navigation Events checkbox. | |
void | SetInventoryInputManager (bool value) |
Enables or disables Inventory Engine's input manager to allow opening/closing of inventories. | |
void | SetEventSystemNavigationEvents (bool value) |
Set the UI EventSystem's Send Navigation Events checkbox. | |
void | SetInventoryInputManager (bool value) |
Enables or disables Inventory Engine's input manager to allow opening/closing of inventories. | |
Updates the quest tracker HUD and invokes a UnityEvent when an Inventory's content changes.
Adds option to integrate Dialogue System saving with Inventory Engine SaveLoadManager.
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inline |
Set the UI EventSystem's Send Navigation Events checkbox.
Inventory Engine disables this when inventory is closed, but you may need it open to navigate other UIs.
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inline |
Set the UI EventSystem's Send Navigation Events checkbox.
Inventory Engine disables this when inventory is closed, but you may need it open to navigate other UIs.
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inline |
Enables or disables Inventory Engine's input manager to allow opening/closing of inventories.
You might want to disable then when a pause menu is open, for example.
value |
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inline |
Enables or disables Inventory Engine's input manager to allow opening/closing of inventories.
You might want to disable then when a pause menu is open, for example.
value |