FaceFXPlayer provides a simplified interface to Doug Perkowski's FaceFXControllerScript.
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void | Play (string animName) |
| Play a FaceFX animation without audio.
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void | Play (string animName, string audioName) |
| Play a FaceFX animation and corresponding audio.
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void | Stop () |
| Stops the currently playing FaceFX line.
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bool | IsPlaying [get] |
| Indicates whether the FaceFXPlayer is currently playing a FaceFX line.
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FaceFXPlayer provides a simplified interface to Doug Perkowski's FaceFXControllerScript.
It's based on Doug's sample script.
◆ Play() [1/2]
void PixelCrushers.DialogueSystem.FaceFXSupport.FaceFXPlayer.Play |
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string |
animName | ) |
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inline |
Play a FaceFX animation without audio.
- Parameters
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◆ Play() [2/2]
void PixelCrushers.DialogueSystem.FaceFXSupport.FaceFXPlayer.Play |
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string |
animName, |
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string |
audioName |
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) |
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inline |
Play a FaceFX animation and corresponding audio.
- Parameters
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animName | Animation name. |
audioName | Audio name. |
◆ Stop()
void PixelCrushers.DialogueSystem.FaceFXSupport.FaceFXPlayer.Stop |
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inline |
Stops the currently playing FaceFX line.
◆ FACEFX_ANIMATION_LAYER
const int PixelCrushers.DialogueSystem.FaceFXSupport.FaceFXPlayer.FACEFX_ANIMATION_LAYER = 9 |
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static |
◆ FACEFX_READY
const int PixelCrushers.DialogueSystem.FaceFXSupport.FaceFXPlayer.FACEFX_READY = 0 |
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static |
◆ IsPlaying
bool PixelCrushers.DialogueSystem.FaceFXSupport.FaceFXPlayer.IsPlaying |
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get |
Indicates whether the FaceFXPlayer is currently playing a FaceFX line.
true
if playing; otherwise, false
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The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Integration2/FaceFX Integration/Assets/Plugins/Pixel Crushers/Dialogue System/Third Party Support/FaceFX Support/Scripts/FaceFXPlayer.cs