◆ condition
Condition PixelCrushers.DialogueSystem.DialogueSystemTrigger.SetAnimatorStateAction.condition = new Condition() |
◆ crossFadeDuration
float PixelCrushers.DialogueSystem.DialogueSystemTrigger.SetAnimatorStateAction.crossFadeDuration = 0.3f |
◆ stateName
string PixelCrushers.DialogueSystem.DialogueSystemTrigger.SetAnimatorStateAction.stateName |
◆ target
Transform PixelCrushers.DialogueSystem.DialogueSystemTrigger.SetAnimatorStateAction.target |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Triggers/Triggers/DialogueSystemTrigger.cs