Renames Dialogue System database assets (e.g., variables) across databases, prefabs, and asset files. More...
Static Public Member Functions | |
static void | Open () |
Protected Member Functions | |
virtual void | OnEnable () |
virtual void | OnDisable () |
virtual void | OnGUI () |
virtual void | DrawDatabaseSelection () |
virtual void | RefreshAssetCaches () |
virtual void | DrawIgnoreFilesRegex () |
virtual void | DrawRenameVariableSection () |
virtual void | MakeVariableNamesArray () |
virtual bool | IsVariableSelected () |
virtual string | GetSelectedVariableName () |
virtual string | FindVariable (bool replace) |
virtual void | DrawRenameActorsSection () |
virtual void | MakeActorNamesArray () |
virtual bool | IsActorSelected () |
virtual string | GetSelectedActorName () |
virtual string | FindActor (bool replace) |
virtual void | DrawRenameQuestsSection () |
virtual void | MakeQuestNamesArray () |
virtual bool | IsQuestSelected () |
virtual string | GetSelectedQuestName () |
virtual string | FindQuest (bool replace) |
virtual void | DrawRenameConversationsSection () |
virtual void | MakeConversationTitlesArray () |
virtual bool | IsConversationSelected () |
virtual string | GetSelectedConversationTitle () |
virtual string | FindConversation (bool replace) |
virtual void | DrawReport () |
Protected Attributes | |
Vector2 | scrollPosition = Vector2.zero |
DialogueDatabase | database |
int | variableIndex |
string | replacementVariableName |
string[] | variableNames |
int | actorIndex |
string | replacementActorName |
string[] | actorNames |
int | questIndex |
string | replacementQuestName |
string[] | questNames |
int | conversationIndex |
string | replacementConversationTitle |
string[] | conversationTitles |
string | report |
GUIStyle | reportStyle = null |
Static Protected Attributes | |
static GUIContent | IgnoreFilesRegexLabel = new GUIContent("Ignore Files (Regex)", "Matches partial filenames; separate names with pipes (|).") |
Properties | |
virtual string | DefaultIgnoreFilesRegex [get] |
Renames Dialogue System database assets (e.g., variables) across databases, prefabs, and asset files.
Uses by DialogueSystemAssetRenamerUtility to actually rename the assets.
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