PixelCrushers.DialogueSystem.Demo.Wrappers.SimpleController Class Reference

This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...

Inheritance diagram for PixelCrushers.DialogueSystem.Demo.Wrappers.SimpleController:
Collaboration diagram for PixelCrushers.DialogueSystem.Demo.Wrappers.SimpleController:

Additional Inherited Members

- Static Public Member Functions inherited from PixelCrushers.DialogueSystem.Demo.SimpleController
static float ClampAngle (float angle, float min, float max)
 
- Public Attributes inherited from PixelCrushers.DialogueSystem.Demo.SimpleController
string forwardSpeedFloatParameter = "Speed"
 
string lateralSpeedFloatParameter = "Strafe"
 
string twoHandWeaponBoolParameter = "Rifle"
 
string attackTriggerParameter = "Fire"
 
float runSpeed = 5f
 
float mouseSensitivityX = 15f
 
float mouseSensitivityY = 10f
 
float mouseMinimumY = -60f
 
float mouseMaximumY = 60f
 
bool useTwoHandWeapon = false
 
float hitDelay = 0.3f
 
AudioClip attackSound
 
float hitDistance = 100f
 
LayerMask hitLayerMask = 1
 
string damageMessage = "TakeDamage"
 
float weaponDamage = 100
 
string horizontalAxis = "Horizontal"
 
string verticalAxis = "Vertical"
 
string mouseXAxis = "Mouse X"
 
string mouseYAxis = "Mouse Y"
 
string attackButton = "Fire1"
 

Detailed Description

This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.


The documentation for this class was generated from the following file: