This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Static Public Member Functions inherited from PixelCrushers.DialogueSystem.Demo.SimpleController | |
static float | ClampAngle (float angle, float min, float max) |
Public Attributes inherited from PixelCrushers.DialogueSystem.Demo.SimpleController | |
string | forwardSpeedFloatParameter = "Speed" |
string | lateralSpeedFloatParameter = "Strafe" |
string | twoHandWeaponBoolParameter = "Rifle" |
string | attackTriggerParameter = "Fire" |
float | runSpeed = 5f |
float | mouseSensitivityX = 15f |
float | mouseSensitivityY = 10f |
float | mouseMinimumY = -60f |
float | mouseMaximumY = 60f |
bool | useTwoHandWeapon = false |
float | hitDelay = 0.3f |
AudioClip | attackSound |
float | hitDistance = 100f |
LayerMask | hitLayerMask = 1 |
string | damageMessage = "TakeDamage" |
float | weaponDamage = 100 |
string | horizontalAxis = "Horizontal" |
string | verticalAxis = "Vertical" |
string | mouseXAxis = "Mouse X" |
string | mouseYAxis = "Mouse Y" |
string | attackButton = "Fire1" |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.