◆ gameObject
GameObject PixelCrushers.DialogueSystem.ConditionObserver.SendMessageAction.gameObject = null |
◆ message
string PixelCrushers.DialogueSystem.ConditionObserver.SendMessageAction.message = "OnUse" |
◆ parameter
string PixelCrushers.DialogueSystem.ConditionObserver.SendMessageAction.parameter = string.Empty |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Triggers/Triggers/ConditionObserver.cs