PixelCrushers.DialogueSystem.BoltSupport.DialogueSystemBoltLua Class Reference

Registers Lua functions for sending custom events to Bolt. More...

Inheritance diagram for PixelCrushers.DialogueSystem.BoltSupport.DialogueSystemBoltLua:
Collaboration diagram for PixelCrushers.DialogueSystem.BoltSupport.DialogueSystemBoltLua:

Public Member Functions

void BoltEvent (string gameObjectName, string eventName)
 
void BoltEventString (string gameObjectName, string eventName, string arg)
 
void BoltEventBool (string gameObjectName, string eventName, bool arg)
 
void BoltEventFloat (string gameObjectName, string eventName, double arg)
 
void TriggerBoltEvent (string gameObjectName, string eventName, object arg)
 

Static Protected Attributes

static bool areFunctionsRegistered = false
 

Detailed Description

Registers Lua functions for sending custom events to Bolt.

Member Function Documentation

◆ BoltEvent()

void PixelCrushers.DialogueSystem.BoltSupport.DialogueSystemBoltLua.BoltEvent ( string  gameObjectName,
string  eventName 
)
inline

◆ BoltEventBool()

void PixelCrushers.DialogueSystem.BoltSupport.DialogueSystemBoltLua.BoltEventBool ( string  gameObjectName,
string  eventName,
bool  arg 
)
inline

◆ BoltEventFloat()

void PixelCrushers.DialogueSystem.BoltSupport.DialogueSystemBoltLua.BoltEventFloat ( string  gameObjectName,
string  eventName,
double  arg 
)
inline

◆ BoltEventString()

void PixelCrushers.DialogueSystem.BoltSupport.DialogueSystemBoltLua.BoltEventString ( string  gameObjectName,
string  eventName,
string  arg 
)
inline

◆ TriggerBoltEvent()

void PixelCrushers.DialogueSystem.BoltSupport.DialogueSystemBoltLua.TriggerBoltEvent ( string  gameObjectName,
string  eventName,
object  arg 
)
inline

Member Data Documentation

◆ areFunctionsRegistered

bool PixelCrushers.DialogueSystem.BoltSupport.DialogueSystemBoltLua.areFunctionsRegistered = false
staticprotected

The documentation for this class was generated from the following file: