This is the base prefs (converter window settings) class. More...
Static Public Member Functions | |
static T | Load< T > (string key) |
static void | Save< T > (string key, T prefs) |
Public Attributes | |
string | sourceFilename = string.Empty |
The source filename. | |
string | outputFolder = "Assets" |
The output folder in which to create the dialogue database. | |
string | databaseFilename = "Dialogue Database" |
The name of the dialogue database. | |
bool | overwrite = false |
If true , the converter may overwrite the dialogue database if it already exists. | |
bool | merge = false |
If true and overwriting, merge assets into the existing database instead of replacing it. | |
EncodingType | encodingType = EncodingType.Default |
The encoding type to use when reading the source file. | |
Static Public Attributes | |
const string | UndefinedPrefsKey = "UndefinedConverterKey" |
Static Protected Member Functions | |
static void | WarnIfKeyUndefined (string key) |
This is the base prefs (converter window settings) class.
The converter window uses an instance of this class, or a subclass if you need additional info, to store the user's current settings.
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inlinestatic |
T | : | AbstractConverterWindowPrefs | |
T | : | new() |
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inlinestatic |
T | : | AbstractConverterWindowPrefs |
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inlinestaticprotected |
string PixelCrushers.DialogueSystem.AbstractConverterWindowPrefs.databaseFilename = "Dialogue Database" |
The name of the dialogue database.
EncodingType PixelCrushers.DialogueSystem.AbstractConverterWindowPrefs.encodingType = EncodingType.Default |
The encoding type to use when reading the source file.
bool PixelCrushers.DialogueSystem.AbstractConverterWindowPrefs.merge = false |
If true
and overwriting, merge assets into the existing database instead of replacing it.
string PixelCrushers.DialogueSystem.AbstractConverterWindowPrefs.outputFolder = "Assets" |
The output folder in which to create the dialogue database.
bool PixelCrushers.DialogueSystem.AbstractConverterWindowPrefs.overwrite = false |
If true
, the converter may overwrite the dialogue database if it already exists.
string PixelCrushers.DialogueSystem.AbstractConverterWindowPrefs.sourceFilename = string.Empty |
The source filename.
This file gets converted into a dialogue database.
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static |