◆ delay
float PixelCrushers.DialogueSystem.ARPGSupport.DSGameOverC.delay = 3.0f |
◆ gameOverText
string PixelCrushers.DialogueSystem.ARPGSupport.DSGameOverC.gameOverText = "Game Over" |
◆ guiSkin
GUISkin PixelCrushers.DialogueSystem.ARPGSupport.DSGameOverC.guiSkin |
◆ player
GameObject PixelCrushers.DialogueSystem.ARPGSupport.DSGameOverC.player |
◆ quitButtonText
string PixelCrushers.DialogueSystem.ARPGSupport.DSGameOverC.quitButtonText = "Quit Game" |
◆ reloadButtonText
string PixelCrushers.DialogueSystem.ARPGSupport.DSGameOverC.reloadButtonText = "Reload" |
◆ reloadSlot
int PixelCrushers.DialogueSystem.ARPGSupport.DSGameOverC.reloadSlot = 1 |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Integration2/Action-RPG Starter Kit Integration/Assets/Pixel Crushers/Dialogue System/Third Party Support/Action-RPG Starter Kit Support/Scripts/DSGameOverC.cs