◆ conversingState
string Opsive.UltimateCharacterController.Character.Abilities.Converse.ConversingStateNames.conversingState = "Conversing" |
◆ conversingStateHideCursor
string Opsive.UltimateCharacterController.Character.Abilities.Converse.ConversingStateNames.conversingStateHideCursor = string.Empty |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Integration2/UCC Integration/Assets/Pixel Crushers/Dialogue System/Third Party Support/Opsive UCC Support/Scripts/Character/Abilities/Converse.cs