Language.Lua.TextInput Class Reference
Inheritance diagram for Language.Lua.TextInput:
Collaboration diagram for Language.Lua.TextInput:

Public Member Functions

 TextInput (string text)
 
bool HasInput (int pos)
 
char GetInputSymbol (int pos)
 
char[] GetSubSection (int position, int length)
 
string FormErrorMessage (int position, string message)
 
void GetLineColumnNumber (int pos, out int line, out int col)
 
string GetSubString (int start, int length)
 
- Public Member Functions inherited from Language.Lua.ParserInput< char >
bool HasInput (int pos)
 
GetInputSymbol (int pos)
 
T[] GetSubSection (int position, int length)
 
string FormErrorMessage (int position, string message)
 

Properties

int Length [get]
 
- Properties inherited from Language.Lua.ParserInput< char >
int Length [get]
 

Constructor & Destructor Documentation

◆ TextInput()

Language.Lua.TextInput.TextInput ( string  text)
inline

Member Function Documentation

◆ FormErrorMessage()

string Language.Lua.TextInput.FormErrorMessage ( int  position,
string  message 
)
inline

◆ GetInputSymbol()

char Language.Lua.TextInput.GetInputSymbol ( int  pos)
inline

◆ GetLineColumnNumber()

void Language.Lua.TextInput.GetLineColumnNumber ( int  pos,
out int  line,
out int  col 
)
inline

◆ GetSubSection()

char[] Language.Lua.TextInput.GetSubSection ( int  position,
int  length 
)
inline

◆ GetSubString()

string Language.Lua.TextInput.GetSubString ( int  start,
int  length 
)
inline

◆ HasInput()

bool Language.Lua.TextInput.HasInput ( int  pos)
inline

Property Documentation

◆ Length

int Language.Lua.TextInput.Length
get

The documentation for this class was generated from the following file: