◆ byte()
◆ char()
◆ find()
◆ format()
◆ len()
◆ lower()
◆ RegisterFunctions()
static void Language.Lua.Library.StringLib.RegisterFunctions |
( |
LuaTable |
module | ) |
|
|
inlinestatic |
◆ RegisterModule()
static void Language.Lua.Library.StringLib.RegisterModule |
( |
LuaTable |
enviroment | ) |
|
|
inlinestatic |
◆ rep()
◆ reverse()
◆ sub()
◆ upper()
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Interpreter/LuaLibrary/StringLib.cs