◆ abs()
◆ acos()
◆ asin()
◆ atan()
◆ atan2()
◆ ceil()
◆ cos()
◆ cosh()
◆ deg()
◆ exp()
◆ floor()
◆ fmod()
◆ log()
◆ log10()
◆ max()
◆ min()
◆ modf()
◆ pow()
◆ rad()
◆ random()
◆ randomseed()
◆ RegisterFunctions()
static void Language.Lua.Library.MathLib.RegisterFunctions |
( |
LuaTable |
module | ) |
|
|
inlinestatic |
◆ RegisterModule()
static void Language.Lua.Library.MathLib.RegisterModule |
( |
LuaTable |
enviroment | ) |
|
|
inlinestatic |
◆ sin()
◆ sinh()
◆ sqrt()
◆ tan()
◆ tanh()
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Interpreter/LuaLibrary/MathLib.cs