AC.ActionDialogueSystemSetStatus Class Reference

This custom Adventure Creator action runs the Lua function SetStatus(). More...

Inheritance diagram for AC.ActionDialogueSystemSetStatus:
Collaboration diagram for AC.ActionDialogueSystemSetStatus:

Public Member Functions

 ActionDialogueSystemSetStatus ()
 
override float Run ()
 

Public Attributes

int constantID = 0
 
DialogueDatabaseAssetType asset1Type = DialogueDatabaseAssetType.Actor
 
int asset1ParameterID = -1
 
bool asset1FromParameter = false
 
string asset1 = string.Empty
 
DialogueDatabaseAssetType asset2Type = DialogueDatabaseAssetType.Actor
 
int asset2ParameterID = -1
 
bool asset2FromParameter = false
 
string asset2 = string.Empty
 
float value
 

Properties

override ActionCategory Category [get]
 
override string Title [get]
 
override string Description [get]
 

Detailed Description

This custom Adventure Creator action runs the Lua function SetStatus().

Constructor & Destructor Documentation

◆ ActionDialogueSystemSetStatus()

AC.ActionDialogueSystemSetStatus.ActionDialogueSystemSetStatus ( )
inline

Member Function Documentation

◆ Run()

override float AC.ActionDialogueSystemSetStatus.Run ( )
inline

Member Data Documentation

◆ asset1

string AC.ActionDialogueSystemSetStatus.asset1 = string.Empty

◆ asset1FromParameter

bool AC.ActionDialogueSystemSetStatus.asset1FromParameter = false

◆ asset1ParameterID

int AC.ActionDialogueSystemSetStatus.asset1ParameterID = -1

◆ asset1Type

DialogueDatabaseAssetType AC.ActionDialogueSystemSetStatus.asset1Type = DialogueDatabaseAssetType.Actor

◆ asset2

string AC.ActionDialogueSystemSetStatus.asset2 = string.Empty

◆ asset2FromParameter

bool AC.ActionDialogueSystemSetStatus.asset2FromParameter = false

◆ asset2ParameterID

int AC.ActionDialogueSystemSetStatus.asset2ParameterID = -1

◆ asset2Type

DialogueDatabaseAssetType AC.ActionDialogueSystemSetStatus.asset2Type = DialogueDatabaseAssetType.Actor

◆ constantID

int AC.ActionDialogueSystemSetStatus.constantID = 0

◆ value

float AC.ActionDialogueSystemSetStatus.value

Property Documentation

◆ Category

override ActionCategory AC.ActionDialogueSystemSetStatus.Category
get

◆ Description

override string AC.ActionDialogueSystemSetStatus.Description
get

◆ Title

override string AC.ActionDialogueSystemSetStatus.Title
get

The documentation for this class was generated from the following file: