AC.ActionDialogueSystemSetRelationship Class Reference

This custom Adventure Creator action runs the Lua function SetStatus(). More...

Inheritance diagram for AC.ActionDialogueSystemSetRelationship:
Collaboration diagram for AC.ActionDialogueSystemSetRelationship:

Public Member Functions

 ActionDialogueSystemSetRelationship ()
 
override float Run ()
 

Public Attributes

int constantID = 0
 
int actor1ParameterID = -1
 
bool actor1FromParameter = false
 
string actor1 = string.Empty
 
int actor2ParameterID = -1
 
bool actor2FromParameter = false
 
string actor2 = string.Empty
 
int relationshipParameterID = -1
 
bool relationshipFromParameter = false
 
string relationship = string.Empty
 
LuaFunctionSetMode mode = LuaFunctionSetMode.Set
 
float value
 

Protected Member Functions

string GetFunctionName ()
 

Properties

override ActionCategory Category [get]
 
override string Title [get]
 
override string Description [get]
 

Detailed Description

This custom Adventure Creator action runs the Lua function SetStatus().

Constructor & Destructor Documentation

◆ ActionDialogueSystemSetRelationship()

AC.ActionDialogueSystemSetRelationship.ActionDialogueSystemSetRelationship ( )
inline

Member Function Documentation

◆ GetFunctionName()

string AC.ActionDialogueSystemSetRelationship.GetFunctionName ( )
inlineprotected

◆ Run()

override float AC.ActionDialogueSystemSetRelationship.Run ( )
inline

Member Data Documentation

◆ actor1

string AC.ActionDialogueSystemSetRelationship.actor1 = string.Empty

◆ actor1FromParameter

bool AC.ActionDialogueSystemSetRelationship.actor1FromParameter = false

◆ actor1ParameterID

int AC.ActionDialogueSystemSetRelationship.actor1ParameterID = -1

◆ actor2

string AC.ActionDialogueSystemSetRelationship.actor2 = string.Empty

◆ actor2FromParameter

bool AC.ActionDialogueSystemSetRelationship.actor2FromParameter = false

◆ actor2ParameterID

int AC.ActionDialogueSystemSetRelationship.actor2ParameterID = -1

◆ constantID

int AC.ActionDialogueSystemSetRelationship.constantID = 0

◆ mode

LuaFunctionSetMode AC.ActionDialogueSystemSetRelationship.mode = LuaFunctionSetMode.Set

◆ relationship

string AC.ActionDialogueSystemSetRelationship.relationship = string.Empty

◆ relationshipFromParameter

bool AC.ActionDialogueSystemSetRelationship.relationshipFromParameter = false

◆ relationshipParameterID

int AC.ActionDialogueSystemSetRelationship.relationshipParameterID = -1

◆ value

float AC.ActionDialogueSystemSetRelationship.value

Property Documentation

◆ Category

override ActionCategory AC.ActionDialogueSystemSetRelationship.Category
get

◆ Description

override string AC.ActionDialogueSystemSetRelationship.Description
get

◆ Title

override string AC.ActionDialogueSystemSetRelationship.Title
get

The documentation for this class was generated from the following file: