AC.ActionDialogueSystemSaveData Class Reference

This custom Adventure Creator action saves the Dialogue System's data in an Adventure Creator global variable. More...

Inheritance diagram for AC.ActionDialogueSystemSaveData:
Collaboration diagram for AC.ActionDialogueSystemSaveData:

Public Member Functions

 ActionDialogueSystemSaveData ()
 
override float Run ()
 

Public Attributes

int constantID = 0
 

Properties

override ActionCategory Category [get]
 
override string Title [get]
 
override string Description [get]
 

Detailed Description

This custom Adventure Creator action saves the Dialogue System's data in an Adventure Creator global variable.

Constructor & Destructor Documentation

◆ ActionDialogueSystemSaveData()

AC.ActionDialogueSystemSaveData.ActionDialogueSystemSaveData ( )
inline

Member Function Documentation

◆ Run()

override float AC.ActionDialogueSystemSaveData.Run ( )
inline

Member Data Documentation

◆ constantID

int AC.ActionDialogueSystemSaveData.constantID = 0

Property Documentation

◆ Category

override ActionCategory AC.ActionDialogueSystemSaveData.Category
get

◆ Description

override string AC.ActionDialogueSystemSaveData.Description
get

◆ Title

override string AC.ActionDialogueSystemSaveData.Title
get

The documentation for this class was generated from the following file: