AC.ActionDialogueSystemQuestSet Class Reference

This custom Adventure Creator action sets a quest or quest entry state. More...

Inheritance diagram for AC.ActionDialogueSystemQuestSet:
Collaboration diagram for AC.ActionDialogueSystemQuestSet:

Public Types

enum  Mode { MainState , EntryState }
 

Public Member Functions

 ActionDialogueSystemQuestSet ()
 
override float Run ()
 

Public Attributes

int constantID = 0
 
string questName = string.Empty
 
Mode mode = Mode.MainState
 
int entryNumber = 0
 
QuestState questState
 

Properties

override ActionCategory Category [get]
 
override string Title [get]
 
override string Description [get]
 

Detailed Description

This custom Adventure Creator action sets a quest or quest entry state.

Member Enumeration Documentation

◆ Mode

Enumerator
MainState 
EntryState 

Constructor & Destructor Documentation

◆ ActionDialogueSystemQuestSet()

AC.ActionDialogueSystemQuestSet.ActionDialogueSystemQuestSet ( )
inline

Member Function Documentation

◆ Run()

override float AC.ActionDialogueSystemQuestSet.Run ( )
inline

Member Data Documentation

◆ constantID

int AC.ActionDialogueSystemQuestSet.constantID = 0

◆ entryNumber

int AC.ActionDialogueSystemQuestSet.entryNumber = 0

◆ mode

Mode AC.ActionDialogueSystemQuestSet.mode = Mode.MainState

◆ questName

string AC.ActionDialogueSystemQuestSet.questName = string.Empty

◆ questState

QuestState AC.ActionDialogueSystemQuestSet.questState

Property Documentation

◆ Category

override ActionCategory AC.ActionDialogueSystemQuestSet.Category
get

◆ Description

override string AC.ActionDialogueSystemQuestSet.Description
get

◆ Title

override string AC.ActionDialogueSystemQuestSet.Title
get

The documentation for this class was generated from the following file: