Use the "actor" property:
Code: Select all
void StartConversationWithDialogueActor(DialogueActor dialogueActor)
{
DialogueManager.StartConversation(dialogueActor.actor + " Conversation");
}
Code: Select all
void StartConversationWithDialogueActor(DialogueActor dialogueActor)
{
DialogueManager.StartConversation(dialogueActor.actor + " Conversation");
}