This script handles the standard Dialogue System events: OnConversationStart, OnConversationEnd, etc.
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This script handles the standard Dialogue System events: OnConversationStart, OnConversationEnd, etc.
◆ AddEvent()
override void PixelCrushers.DialogueSystem.plyGame.EventHandler_DialogueSystem.AddEvent |
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plyEvent |
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◆ CheckEvents()
override void PixelCrushers.DialogueSystem.plyGame.EventHandler_DialogueSystem.CheckEvents |
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◆ StateChanged()
override void PixelCrushers.DialogueSystem.plyGame.EventHandler_DialogueSystem.StateChanged |
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The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/plyGame Integration/Assets/Dialogue System/Third Party Support/plyGame/Scripts/Events/EventHandler_DialogueSystem.cs