PixelCrushers.DialogueSystem.UnityUIContinueButtonFastForward Class Reference

This script replaces the normal continue button functionality with a two-stage process. More...

Inheritance diagram for PixelCrushers.DialogueSystem.UnityUIContinueButtonFastForward:
Collaboration diagram for PixelCrushers.DialogueSystem.UnityUIContinueButtonFastForward:

Public Member Functions

virtual void Awake ()
 
virtual void OnFastForward ()
 

Public Attributes

UnityUIDialogueUI dialogueUI
 
UnityUITypewriterEffect typewriterEffect
 
bool hideContinueButtonOnContinue = false
 

Detailed Description

This script replaces the normal continue button functionality with a two-stage process.

If the typewriter effect is still playing, it simply stops the effect. Otherwise it sends OnContinue to the UI.

Member Function Documentation

◆ Awake()

virtual void PixelCrushers.DialogueSystem.UnityUIContinueButtonFastForward.Awake ( )
virtual

◆ OnFastForward()

virtual void PixelCrushers.DialogueSystem.UnityUIContinueButtonFastForward.OnFastForward ( )
virtual

Member Data Documentation

◆ dialogueUI

UnityUIDialogueUI PixelCrushers.DialogueSystem.UnityUIContinueButtonFastForward.dialogueUI

◆ hideContinueButtonOnContinue

bool PixelCrushers.DialogueSystem.UnityUIContinueButtonFastForward.hideContinueButtonOnContinue = false

◆ typewriterEffect

UnityUITypewriterEffect PixelCrushers.DialogueSystem.UnityUIContinueButtonFastForward.typewriterEffect

The documentation for this class was generated from the following file: