Specifies image animation settings.
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Specifies image animation settings.
◆ DrawAnimation()
void PixelCrushers.DialogueSystem.UnityGUI.ImageAnimation.DrawAnimation |
( |
Rect |
rect, |
|
|
Texture2D |
image |
|
) |
| |
◆ RefreshAnimation()
void PixelCrushers.DialogueSystem.UnityGUI.ImageAnimation.RefreshAnimation |
( |
Texture2D |
image | ) |
|
◆ animate
bool PixelCrushers.DialogueSystem.UnityGUI.ImageAnimation.animate = false |
If true
, animate the image.
◆ framesPerSecond
float PixelCrushers.DialogueSystem.UnityGUI.ImageAnimation.framesPerSecond = 1f |
◆ frameWidth
int PixelCrushers.DialogueSystem.UnityGUI.ImageAnimation.frameWidth = 64 |
The width of the frame (one cel of animation).
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Source/Assets/Dialogue System/Scripts/Supplemental/Unity GUI/GUI Controls/Tools/ImageAnimation.cs