Applies a flash effect to a GUI control, alternating between visible and invisible. More...
Public Member Functions | |
override IEnumerator | Play () |
Plays the flash effect. More... | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.UnityGUI.GUIEffect | |
virtual void | Stop () |
void | OnEnable () |
void | OnDisable () |
Public Attributes | |
float | interval = 0.5f |
Public Attributes inherited from PixelCrushers.DialogueSystem.UnityGUI.GUIEffect | |
GUIEffectTrigger | trigger = GUIEffectTrigger.OnEnable |
The trigger that makes the effect play. More... | |
Applies a flash effect to a GUI control, alternating between visible and invisible.
|
virtual |
Plays the flash effect.
Implements PixelCrushers.DialogueSystem.UnityGUI.GUIEffect.
float PixelCrushers.DialogueSystem.UnityGUI.FlashEffect.interval = 0.5f |